English
<< Objectives >>Eco-Escaper aims to enhance climate literacy among students in European secondary schools within the framework of the EU's 2030 climate and energy goals by developing the competencies of teachers.To achieve this aim,Eco-Escaper will empower teachers with innovative tools and methods, particularly through the use of digital escape rooms, to make climate education engaging and effective in close collaboration with 8 partners.<< Implementation >>Eco-Escaper's work packages cover project management (WP1); developing a gamified online course for teachers using escape rooms in climate education (WP2); creating a web-based escape room generator for climate education (WP3); building a gamified community to promote collaboration and resource sharing among teachers using escape rooms (WP4); and promoting project results (WP5).<< Results >>Eco-Escaper's five work packages will deliver three key results. First, a gamified online course for 440 teachers, enhancing their climate literacy education skills through Escape Rooms. Second, a Toolbox with an Escape Room Generator, enabling these teachers to create engaging climate-focused escape rooms. Third, a gamified online community fostering collaboration and resource sharing among the 440 participating teachers, creating a sustainable network for climate education innovation.
