<< Objectives >>The project aims to upskills and upgrade youth's digital skills, digital resilience and enforce their digital mindfulness when interacting with I4.0 technologies. The project objectives:- create sustainable results and synergies between industry, youth training providers, youth organisations- stimulate the uptake of digital skills and create the necessary digital preparedness for EU youth to enhance their employability potentials.6 partners from 4 countries participate in the DigiMind4Youth.<< Implementation >>The project will implement the following activities:- mapping and comprising training programme, OERs and supportive resources to foster digital mindsets of youth,- training and training design to allow for sustainable and exploitatble results by any interested organisation in the EU- Wide and deep dissemination and exploitation activities to maximise project impact for the target audiences of the project.<< Results >>The results to be produced are:- Curriculum with respective training modules (30hrs duration)- digital canvas for the creation of personalised training paths- supporting digital resources in the form of scenarios, case studies, good practices etc.)- events and workshops- dissemination material - website, e-leaflet, 4 e-newsletters, social media pages - networking between stakeholders and sustainable cooperations
