<< Objectives >>Experimental archaeology is an attempt to recreate the structure of ancient artefacts to learn about past societies, demonstrate and analyse how civilizations have developed and how technological advancements evolved (Cooney, 2014). TraCE aims to promote awareness of archaeology as an interdisciplinary educational approach for students between 11-15 years old, promoting students' interest and excellence in STEAM education (linking STEM with Humanities). << Implementation >>TraCE will organise local training activities and pilot workshops in Cyprus, Greece and Denmark with STEAM educators and students (with at least 50% girls and women participants). The participants test the lesson plans and the digital simulations to experience using experimental archaeology in STEAM teaching/learning. In addition, Information Dyas will be held in all countries to promote the results of the project, answer questions and establish local networks of stakeholders.<< Results >>TraCE will produce a combination of hands-on and digital activities to promote the use of experimental archaeology as an interdisciplinary approach to STEAM excellence: - WP2 will develop Animated Videos and A Booklet explaining the potential of experimental archaeology in STEAM (countering gender gaps in STEAM education).- WP3 develops lesson plans based on experimental archaeology, tailored to the national curriculum of partner countries- WP4 develops ready-to-use Digital Simulations
