<< Objectives >>The project aims to enhance youth work and education by developing innovative educational games that foster engagement, creativity, and learning. Through these games, we seek to address social issues such as sustainability, EU values, inclusion, and intercultural dialogue. The project will also empower youth workers and educators with new tools and methodologies, promote collaboration across organizations, and increase awareness of game-based learning as an effective educational approach.<< Implementation >>We will implement several key activities, including:A training course for youth workers and educators on educational game design.Development and testing of educational game prototypes addressing social issues.Open testing sessions with target groups to gather feedback and refine the games.Multiplier events to showcase the games and share results.Dissemination campaigns using social media and partner networks to promote the games and project outcomes<< Results >>We expect the project to result in the development of four fully-tested educational games addressing key social issues such as sustainability, EU values, and inclusion. At least 20 youth workers and educators will gain new competencies in game design, with 360 participants engaged through testing and multiplier events. The games will be widely disseminated, reaching over 10,000 individuals online, fostering greater use of game-based learning in youth work and education across Europe.
