<< Objectives >>This project aims to enhance the capacity of upper primary and secondary schools to integrate computer science concepts in a cross-curricular approach to STEAM teaching and learning, especially to address the SDGs. It also aims to analyze the current state of teaching coding and sustainability, to expand, adapt and disseminate this innovative learning approach, foster students interest in STEAM and to create a Community of Practice for European teachers to stay connected and improve techniques<< Implementation >>The activities to be implemented:Conduct a comprehensive analysis of the existing educational contexts in each country. Develop a pedagogical framework outlining the teaching and learning approaches that will underpin the projectDesign, create and pilot a MOOC to train teachers in the application of the CS teaching methodology.Implement a Job Shadowing initiative for teachersTest the innovative CS methodology with studentsEstablish a Community of Practice for collaboration among teachers<< Results >>The results areR1.A report on the current state of teaching computer science and sustainability in rural schools in IR, IT, SP, CR and PTR2.A pedagogical framework combining learning theories and evidence-based practicesR3.A MOOC combined with synchronous sessions will form the pilot phase, resulting in a methodology with teaching and learning modules that address CS and the SDGs for teachersR4.STEAMSPARK Community ready to share knowledge and resources with the broader education community
