<< Objectives >>The project aims to address ecological and digital challenges in the construction sector by modernizing training in eco-construction. It offers digital and interactive educational tools to teach the use of bio-based materials and sustainable techniques, tailored to market needs. The goal is to facilitate access to training for marginalized groups, improve employability, and harmonize skills at the European level through a digital educational platform.<< Implementation >>The project includes several activities to achieve its objectives: developing a digital platform with modules, sheets, and tutorials; creating an immersive serious game to experience eco-construction techniques; training instructors to use these tools; validating the tools through real-world testing in collaboration with companies; and disseminating results across Europe via EPALE, with translated resources for wide accessibility.<< Results >>The project will have an impact on three levels :Pedagogically, it will promote the acquisition of technical and digital skills related to eco-construction, with an immersive approach.Economically, it will optimize learning processes and reduce costs for training centers and companies.Socioprofessionally, it will enhance the visibility of learners’ skills, facilitating their professional integration and access to sustainable jobs in the construction sector.
