"<< Objectives >>With our project, we want to break the stereotype of ""I definitely can't succeed"" in mathematics class. Our priority is to provide basic competencies in mathematics (four operations knowledge, operation priority, time reading, shopping, weighing, etc.). We aim to prevent absenteeism due to course failures in our school, to enable our students to actively use Web 2.0 and Web 3.0 tools, and to make our school the preferred institution in our region.<< Implementation >>At Kirami Refia Alemdaroğlu Anatolian High School, schools will be introduced and a cocktail will be given. The game ""Number Puzzle"" will be played in our schoolParticipation will be made in the Maths-Technology ""Humanoid Robot"" activity at the National Library Technology Workshop""Golden Ratio"" measurement on the subject of Maths-Nature will be carried out in Dikmen ValleyThe Sincan Maths Museum will be visited, and the game ""Su Doku"" will be played in the field of cooperation and creativity<< Results >>1) To introduce web 2.0 and web 3.0 tools to students and to encourage them to use them more actively in their lessons.2) To make our school a preferred institution in our region.3) To make knowledge permanent through doing, experiencing and flexible learning in mathematics class.5) To reduce cheating cases.6) To ensure learning through collaboration.7) To develop analytical thinking and problem solving, creativity and entrepreneurship skills.8) To reduce students' absenteeism."
