English
<< Background >>The project aims to develop a positive discipline boarding game for youth workers, providing effective tools and techniques to build strong relationships with young people and address challenges. The game encourages emotional well-being, mutual respect, and problem-solving through interactive materials. Involving young people in the game's creation fosters confidence and independent thinking. The main needs addressed in this project are to provide youth workers with positive discipline tools and methods for better support in dealing with challenges faced in their work with students, disadvantaged children, and struggling young people. The focus is on engaging, connecting, and empowering the youth. The goal is also to encourage youth workers in various sectors to use positive discipline tools, promoting inclusion and addressing learning disadvantages, early school leaving, low attendance, and lack of interest in online education.<< Objectives >>By implementing this project, we wanted to create a game that will serve as an effective tool for youth workers to engage with young people, building trust and understanding before attempting to correct or discipline behavior. By focusing on social-emotional development, the project aims to create a more nurturing and supportive environment within the youth work sector.The project's primary goal is to develop a unique and engaging boarding game that utilizes positive discipline principles to address the challenges faced by youth workers and enhance their relationship with young people. By incorporating theory, know-how, and new techniques for problem-solving, emotion management, and attitude development, the game aims to offer practical solutions for youth workers dealing with the everyday complexities of their roles.The boarding game's main focus is on positive discipline, which encourages encouraging young people to deal with stressful situations through encouragement and mutual respect.<< Implementation >>During the projects' duration we implemented a total of 6 activites: Project management, 3 International workshops, Creation of the boarding game and materials and Testing period. We implemented international workshops within the partnership to develop as a final result a Boarding game – Connectication, based on positive discipline that incorporated theory, know-how, new techniques, and tools for problem-solving, emotion, and attitude management, and a better understanding of youth workers' everyday challenges. The boarding game is translated and available in Bulgarian, English, Portuguese and Greek language. << Results >>The most important result of the project is the main product - an easily accessible and free board game - Connectication, based on principles from positive discipline, which includes theory, new techniques and tools for problem solving, emotion and attitude management. The content of the board game was chosen to help build a community of mutual respect and improve good relationships between young people and youth workers in different social, economic and academic contexts.
