English
<< Objectives >>The Launch Game project aims to foster entrepreneurial mindsets in students and educators through hands-on, experiential learning. It bridges academic knowledge and real-world entrepreneurship by involving industry experts. The project establishes regional partnerships between universities, businesses, and stakeholders, providing educators with a game-based learning methodology. Additionally, it develops an impact measurement framework for assessing and improving entrepreneurship education.<< Implementation >>The project includes developing regional partnerships between universities and industry experts, creating the Digital Launch Game (serious game), and training educators to implement it. It will be tested in four regions, refined based on feedback, and supported by an impact measurement tool to assess students’ entrepreneurial growth. The project ensures scalability and long-term adoption, fostering entrepreneurial skills through experiential learning across diverse educational contexts.<< Results >>The project will deliver a Digital Launch Game, an educator training program, and a regional partnership model connecting universities with industry experts. It will produce an impact measurement tool to assess students' entrepreneurial development, along with guidelines for future educators. The project fosters hands-on entrepreneurship education, enhances university-business collaboration, and ensures scalability, enabling widespread adoption across Europe.
