English
<< Objectives >>Project objectives include enhanced cultural learning through outdoor AR tours, indoor 3D experiences and a customised navigator that leads the user through sites of interest, all in a gamified environment that keeps the users motivated and eager to engage. We want to achieve high quality, flexible, lifelong and innovative adult education learning for diverse audience, cultural appreciation through enriched experiences, and digital heritage preservation in an appealing interactive environment<< Implementation >>We will implement various activities to achieve project goals, including:- Implementation of an outdoor AR aided system for more realistic and engaging cultural tours- Implementation of indoor 3D environment to simulate cultural tour- User requirement analysis to understand user needs and preferences- Multiplier Events for dissemination of project progress and externalisation- Pilot testing and feedback to ensure a user-centric system- Exploitation and sustainability activities<< Results >>We expect the project to yield several outcomes, including:- Enhanced cultural learning outdoor tours through AR glasses technology - Indoor 3D experiences that simulate cultural tours- A novel customised navigator that proposes routes through sites of interest- A gamified environment that stimulates users to continue using ZOE- Establishment of partnerships, networks, and best practices that contribute to the sustainability and scalability of project initiatives beyond its duration
