English
<< Objectives >>The aim of the project is to reduce drop-outs of Unaccompanied Foreign Minors (UFM) present in the second reception system of the city of Lucca by developing a tool suitable to be used in any other city context. The tool, based on the conceptof gamification, will be a live role-playing game designed to educate UFM on the knowledge that transforms a tourist or a guest into an individual integral part of a local community.<< Implementation >>The activities implemented are the following:- creation of contextual knowledge for ‘becoming a citizen’, drawn from both the expectations of UFMs and the experience of their peers- creation of the scenario and rules of the live role-playing game- realisation of a game aimed at making UFMs learn contextual knowledge through play- communication and dissemination- project management<< Results >>The project aims to decrease the drop-out rate of UFMs from the reception routes; it is therefore proposed to keep the provincial drop-out rate equal to or lower than the average drop-out rate, calculated over the last three years, at the end ofthe project, and to decrease it twelve months after its conclusion. It is also proposed to increase UFMs' contextual knowledge, measured by two questionnaires administered at month 1 and month 12.
