<< Objectives >>A comprehensive curriculum in the Field of Special Education to strengthen daily living skills and social adaptation of children with Mild Intellectual Disabilities, including the use of interactive technologies (VR) in educational environments.Developing the UnBLOCKed digital game, which will be an effective method to reveal the potential of Mild Intellectual Disabled students associated with the curriculum and carry them to success through education.<< Implementation >>- 3 transnational project meetings,- Dissemination and communication activities- Internal evaluation and quality management activitiesWP2- Curriculum development for digital gaming.WP3- unBLOCKed gameWP4- Pilot Implementation and Teacher TrainingWP5- Sustainability and dissemination of project results.<< Results >>R1- Curriculum development for digital gaming.R2- unBLOCKed gameR3- Pilot application and teacher training- Quality management plan- Dissemination and communication strategy- Project website- Social Media accounts (Facebook, Instagram).- Creation of the project brand (logo, slogan, logo, poster, etc.)- Project Quality Management Plan.- National and international analysis-synthesis reports.- Project Interim Evaluation and Final Evaluation Report.
