<< Objectives >>TackleDisInfo aims to equip educators and trainers with the necessary digital literacy and critical thinking skills to counteract disinformation, nurturing digitally adept European citizens. To achieve this, TackleDisInfo is set to create an interactive digital platform, incorporating gamification strategies to educate educators and trainers on digital literacy and critical thinking, consistent with the EU's (2022) Guidelines on Tackling Disinformation and Promoting Digital Literacy.<< Implementation >>TackleDisInfo is set to create a VET educational package consisting of 4 modules, which will be transformed into an interactive digital platform utilising gamification technique to enhance digital literacy and critical thinking skills. It will be rolled out across 5 EU countries, targeting a minimum of 150 VET educators and trainers. Additionally, the project will launch awareness campaigns, featuring an international conference and 4 Information Days.<< Results >>The outcomes of the project, as outlined by each WP, include:WP1: Oversight of project management, featuring performance evaluations and regulation of the project's work plan.WP2: Formulation of a pioneering educational training package, developed via collaborative co-creation processes.WP3: Establishment, examination, and introduction of a gamified digital platform tailored for target groups and stakeholders.WP4: Provision of training for a minimum of 150 VET educators and trainers across p
