English
<< Objectives >>The EuLabRPG project aims to increase the importance to be paid to the empowerment of students and their wellbeing, pursuits teachers' ability to counteract mental disease risk factors, as well as protective abilities. Finally, the project foresees creating Tabletop Role-Play gaming activities, including metacognition moments, to increase students’ emotional and individual skills, and promote an inclusive and supportive school environment. << Implementation >>To achieve the foreseen objectives, the project will practically develop a training course to enable teachers to master TTRPG sessions, upskilling their ability to address social and emotional competences. Teachers and students, guided by project partners, will have the possibility to practise TTRPG activities, testing their effectiveness and advancing from positive results, like the promotion of a supportive school environment, and resources to cope with their discomfort.<< Results >>As a result, the project will make participating schools available a dedicated school Curriculum, describing methodology, competences, and supplementary activities. In addition, a training toolkit is completely available to increase the internal number of teaching staff, and the complete and final handbook will guide future schools to develop TTRPG scenarios according to the needs detected in future moments. Overall, the schools will benefit by promoting an inclusive and supportive environment.
