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<< Objectives >>1. To increase the academic success of our students, which is limited to 23% in STEM courses, to 30%.2. To increase the active participation of the students in activities by at least 10% with methods that will increase their critical and creative thinking skills.3. To increase our students' problem-solving skills based on cause-effect relationships by at least 10%.4. To ensure that the students develop a sense of belonging and integrate into the society they live in.<< Implementation >>According to our Project Action Plan:-3 International and 2 virtual mobilities are planned. Each of them is specific to a different STEAM discipline.-Integration activities to use the knowledge and experience in our education plan with mobilities of our project.-Dissemination activities to share the learning outcomes to be obtained with all project activities with local partners and the public<< Results >>*Mathematics, science, technology, engineering, and art courses will include STEAM learning techniques that will be routine*Students will be able to link up the abstract concepts and formulas in the lessons with the outside world.*Teachers will be able to adopt their unique eclectic approaches by mixing the competencies they will gain through project activities with their previous experience.*Our project will enable us to be internationalized.
