English
<< Objectives >>DigiWise aims to support the ability of youth organizations to enhance young people’s understanding of digital safety and online literacy by using game design jams. We are planning to shape and popularize game jams as an innovative format for collaborative learning and teamwork.<< Implementation >>DigiWise organizes:1 kick-off meeting12 game events4 educational game jams4 job shadowing visits4 game design supporting processes (iteration meetings)1 evaluation meeting<< Results >>We expect increase of operational capacity of each partner and their ability to work with playful learning, teenagers involved in gaming. Exchange of practice of play-based education techniques and results of: - 12 implemented board game events for young people, 14+, which enhance capacity of partners- 1 Game jam format & 4 events- 16 other game prototypes developed through the game jam- 4 print-2-play educational games on the topics of Digital Safety, Media Literacy and alike
