Within this project we anticipate on the increasing role that AI plays in society. In doing so, we want to make two vulnerable groups, young people and seniors, resilient in an online society. It is in the interest of these target groups that they have knowledge of AI, because it can also be used incorrectly. The main objective of this project is to teach these specific target groups in a playful way, using a specially developed game, how AI works, how AI is used in a practical context and how they, as users, have direct contact with AI systems.
